![]() On the surface, the Story Mode appears basic. Players assemble a team of three fighters to fight their way up through a six-stage ladder before entering a climactic clash with the game's boss encounters. Story Mode in KoF 15 acts as what most fighting games would call an Arcade Mode. Mode that can be played against the CPU and a Tournament Mode that can be played with friends locally, but the main course of KoF 15's single-player content is its Story Mode. Beyond the Mission Mode, however, there is a notable lacking of single-player content. A brief Tutorial is present for beginning players to quickly learn the game's mechanics along with a Mission Mode for players to take on a set of five combo trials for each character. In keeping with an old-school "arcade" feel, King of Fighters 15 comes with a standard suite of modes across a roster of 39 characters at launch. The changes to the previous mechanics help make the game feel more streamlined and beginner-friendly without removing the depth that veterans will have become accustomed to over the years. ![]() New mechanics such as the Shatter Strike as well as reworked mechanics like the Max Mode and EX moves not only make the game more accessible to beginners, but they also give old fans something new to look forward to within the old fighting systems. The basic gameplay of King of Fighters 15 is reminiscent of the previous title in part because of the animation porting that had taken place. Related: King Of Fighters 15: The Hero Team's History & Role Explained The visual flourish added by the new, vibrant character models and stages and the satisfying sounds of impact make it easy for the older animations to blend in seamlessly with the new game. While fans familiar with the previous title may recognize the use of the same animations, the updated look and feel of the game does a great job of masking this. KoF 15 sees the developer switch from the in-house engine used in the previous installment for Unreal Engine 4, porting over the animations and the work done on previous King of Fighters into the new game. You can check out my thoughts on the first beta right here.The graphical aesthetic of the latest title in SNK's near-30 year old series is a prime example of this particular blend. The King of Fighters XV launches on PS4, PS5, PC, and Xbox One on February 17. The King of Fighters XV promises to be the biggest entry in the series to date, with a whopping roster of characters, a full Story Mode, top-quality online play, and ports to numerous platforms. ![]() While the visual style is a bit of a shock to the system, the fact remains that the gameplay is faithful to the KoF‘s of yore, featuring fast-paced, challenging, and deep combat, with an emphasis on a variety of meter mechanics and precise space control. The King of Fighters XV, currently in development for PC and console platforms, sees the long-running franchise fully embrace its new 2.5D universe. Just download the game client and you should be ready to rock. SNK has swapped out the roster of playable characters, giving fans a chance to check out Meitenkun, Antonov, K’, Blue Mary, Ryo Sakazaki, Terry Bogard, as well as newcomers Krohnen and the super cool Isla. Both PlayStation crossplay and rollback netcode are in full effect, and will hopefully provide as similarly smooth an experience as I received during the initial beta. The second King of Fighters XV beta, much like the first, will give players the opportunity to check out the game’s Training and Tutorial modes, and battle it out in both online and offline Vs.
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